//Create an empty Array with the name movieArray
var movieArray:Array = new Array();
//Put the MovieClips into the Array
//The size of this Array is now 3
movieArray = ["Tree", "Sun", "FootBall"];
// Declare variable to use later
var myMovieClip:MovieClip;
if ((movieArray[Math.floor(Math.random() * 3)]) == "Tree") {
// Create a new MovieClip
myMovieClip = new Tree();
output_txt.text = "The Tree MovieClip was added!";
} else if ((movieArray[Math.floor(Math.random() * 3)]) == "Sun") {
// Create a new MovieClip
myMovieClip = new Sun();
output_txt.text = "The Sun MovieClip was added!";
} else if ((movieArray[Math.floor(Math.random() * 3)]) == "FootBall") {
// Create a new MovieClip
myMovieClip = new FootBall();
output_txt.text = "The FootBall MovieClip was added!";
} else { // In case the random number is 1
myMovieClip = new FootBall();
output_txt.text = "The FootBall MovieClip was added!";
}
// Add the new MovieClip to the empty MovieClip
// so that we can see it.
emptyMC_mc.addChild(myMovieClip);
// Set the location if required
//emptyMC_mc.x = 250;
//emptyMC_mc.y = 210;
And below is the tutorial I've done after modify the code:
import flash.ui.Keyboard;
import flash.events.KeyboardEvent;
//Create an empty Array with the name movieArray
var Splash:Array = new Array();
//Put the MovieClips into the Array
//The size of this Array is now 3
Splash=["sp1","sp2","sp3"];
// Declare variable to use later
var myMovieClip:MovieClip;
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler);
function keyDownHandler(event : KeyboardEvent):void {
if (event.keyCode==Keyboard.SPACE) {
if ((Splash[Math.floor(Math.random() * 3)]) == "sp1") {
// Create a new MovieClip
myMovieClip = new sp1();
} else if ((Splash[Math.floor(Math.random() * 3)]) == "sp2") {
// Create a new MovieClip
myMovieClip = new sp2();
} else if ((Splash[Math.floor(Math.random() * 3)]) == "sp3") {
// Create a new MovieClip
myMovieClip = new sp3();
} else {// In case the random number is 1
myMovieClip = new sp1();
}
// Add the new MovieClip to the empty MovieClip
// so that we can see it.
emptyMC_mc.addChild(myMovieClip);
emptyMC_mc.x = Math.round(Math.random() * stage.width);
emptyMC_mc.y = Math.round(Math.random() * stage.height);
}
}
I've success to make the splash come out but it call out all 3 movie clip and the only random is the sequence in calling different movie clip. After I try to put into the main code it shows a lot of error. I've tried few days in correcting the code but it still show no improvement. I decided to consult lecturer after that. Below is the output for tutorial.
Reference:
1. http://www.republicofcode.com/tutorials/flash/as3arrays/
2. http://www.kirupa.com/forum/showthread.php?t=308712
3. http://www.flashessential.com/archives/60
4. http://www.flashwonderland.com/load-library-movieclip/load-mc-3.html
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